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Cartoon Salmon asset focused on underwater skin response, Low Poly, pbr scales, and real-time rigging prep for Unity.
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Compressed version for review
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Available formats: GLB, FBX, STL, OBJ
Overview and production context
A studio-oriented Salmon 3D model designed for game development, scene building, and 3d printing catalogs. It prioritizes underwater skin response, fin thickness, mouth forms, and natural swim lines, keeps a low poly mesh strategy, and leans on pbr scales surfacing with UVs prepared for texture baking. Expected workflow coverage includes FBX rigged, OBJ download, Unity-ready asset, engine-friendly creature rig with clean joint loops and export-safe hierarchy, and search intent around royalty-free, commercial use, and engine-ready assets. The chosen cartoon finish supports underwater scenes, aquarium visuals, ocean encounters, and marine education.
Use cases, fit and pre-production checks
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